Introduction to 5G

5th generation mobile networks (5G) is the latest cellular network communications technology developed to meet the performance goals of high data speeds, reduced latency, energy conservation, reduced cost, higher system capacities, and large scale device connections to achieve an enhanced Internet experience.

3 Major Application Scenarios of 5G Technology

High Speed Internet

View ultra high-definition (4K/8K) videos or virtual reality (VR)/ augmented reality (AR) applications

Low Latency

Wireless control of industrial manufacturing or production processes, remote surgery, automated smart power grid distribution and self-driving cars, etc.

Massive IoT Communications

Smart homes, smart offices, smart cities

5G Achieves an Internet Experience with Zero Latency

5G features high speed data transfer, low latency, and massive IoT in addition to the much discussed MEC (Multi-access Edge Computing) which can improve the current length of paths between 4G terminals and the cloud. In the past, terminals have had to wait for cloud computing to complete before an executable command could be issued to the terminal when attempting to upload "all" data to the cloud. Today, terminals can use multi-access edge computing to organize all information in the middle of data transmission to reduce workload in the cloud and shorten the distance between terminals and users. Data can be analyzed and computed on the spot, reducing latency generated from data traveling between two points.

Multi-access edge computing drives self-driving car, AR, VR, and drone technology

Video and sensor data from the vehicle provide information such as road and driver conditions which are directly organized and analyzed on the multi-access edge computing server to generate results. An automated driving experience is achieved by instantly interpreting data to control the vehicle's actions such as braking, turning, or automatic parking services assisted with information provided by parking lot databases.

Technologies such as AR, VR, and drones also rely on multi-access edge computing to conduct real-time data exchanges. Such as: Telecom operators and event broadcasting organizers can set up multiple cameras within a stadium to broadcast live video to the end user, enabling audiences to receive a huge volume of visual images through VR glasses and even engage in interactions, creating a digital experience that's akin to being at the event in real life.